Proprietary Technology

Immersive Audio Core (IAC)

3D Spatial Audio Engine

Object-based positioning, real-time 3D soundfield rendering, and HRTF processing. Built in-house to deliver cinema-grade quality without external licensing.

7.1.4 HRTF Object-Based Real-time DSP
Production Ready
Rendering Technology

Vision Pipeline

Real-time 3D Rendering Engine

Proprietary rendering engine for immersive virtual environments. GPU-accelerated real-time 3D, dynamic lighting, and photorealistic materials. Powers our virtual cinema spaces with cinema-grade visual fidelity.

WebGL GPU Compute PBR Materials Ray Tracing
Production Ready

Technical Inquiries

For partnership proposals and technical integration discussions.

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